Responsible for the design and execution of the project. I managed timelines, assigned roles, and handled the design and programming for the game available now on Itch. Please feel free to reach out for questions and opportunities.
Gameplay designer, developer. HUD Designer. Targeting and weapon system. Environment Artist.
Ship Selection programmed, easy for artists to add new ships. Also modeled and textured the specific ships shown.
Gameplay and systems showcase. Gold Award Winning Video. Detailed Credits for every item and moment in the game. Responsible for all programming, environments and environment ships, 2 playable ships, sounds and music, and overall game design.